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- #PLG 3D OBJECT FILE FORMAT
-
- ; is a comment as well as #
-
- letter_T 8 2
-
-
- ; X Y Z No.
- ;---------------
-
- -60 90 0 #0
- 60 90 0 #1
- 60 70 0 #2
- -60 70 0 #3
- -20 70 0 #4
- 20 70 0 #5
- 20 0 0 #6
- -20 0 0 #7
-
- ;only two polygons here
-
- ;one sided polygons, two sided polygons do not render properly when viewd
- ;from behind in 2B3D. It's just one of those bugs... :(
-
-
- ;Color No. of vertices Vertices which
- ;field in this polygon make up the poly
- ;-------------------------------------------
-
- 4096 4 0 1 2 3
-
- 4096 4 4 5 6 7
-
- ;
- ;Remember about the importance of proper order of listed pixels. They must
- ;be listed in clock wise order, otherwise they will not get rendered properly.
- ;
-